The interaction between a child and a strange dog can be an endearing moment that hopefully inspires these kids to make a dog a part of their family someday when they grow up.
A gamification strategy that is not sufficiently thought through or well tailored to its players may engage people for a little while, but it will not motivate people in the long term.
Rather than being emitted at a constant rate, technology demands they are ‘pulsed’ in short and frequent bursts which appear to be far more biologically harmful.
Modern dance seeks to show how deep emotions and the music itself, how these intangible attributes can affect and inspire physical movement, and how movement can convey emotions to the audience.